AI Insights · Timothy · October 2021
Top 5 First Person Games on Android in Portugal Q3 2021
In Q3 2021, the top five first-person games on Android in Portugal showed varied performance in terms of downloads, revenue, and active users. Find out how each game fared during this period.
In Q3 2021, the top five first-person games on Android in Portugal demonstrated various performance trends in downloads, revenue, and active users. Here’s a closer look at how each game performed during this period, based on data from Sensor Tower.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw its weekly revenue fluctuate, peaking at roughly $14.3K in late June and experiencing a low of about $5.9K in mid-August. Weekly downloads for the game increased towards the end of the quarter, reaching around 2.6K in the last week of September. Weekly active users saw a decline from about 46.9K at the start of the quarter to approximately 40.2K by the end of September.
Chapters: Interactive Stories by Crazy Maple Studio Dev experienced a fairly stable revenue flow, with a peak of around $5.7K at the end of August. Downloads for the app showed a downward trend, starting from 1.6K in late June and dropping to about 1K by the end of September. The app's active user base also declined, from 11.5K in late June to approximately 11.1K by the end of September.
Hunting Clash: Shooting Games from Ten Square Games saw steady revenue, with a peak of $3.1K in early July. Downloads showed an upward trend, peaking at around 1.9K in mid-September. The app's active user base increased significantly from 1.2K in early July to nearly 3K by the end of September.
Minecraft by Mojang maintained consistent revenue, averaging around $3K weekly throughout the quarter. Downloads for Minecraft increased gradually, reaching about 275 by the end of September. The active user base remained stable, starting at 13K in late June and ending at approximately 14.5K by the end of September.
Fishing Clash: Sport Simulator by Ten Square Games showed a stable revenue stream, peaking at approximately $5.1K at the end of August. Weekly downloads saw a peak of around 1.1K in mid-August and then gradually declined to about 656 by the end of September. The active user base fluctuated around 4.5K to 5.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.